.22 KYL “KNOW YOUR LIMITS”
WHAT IS .22 KYL?
The 22 rimfire Know Your Limits (KYL) style match provides a shooting disciple for adults and supervised children to be able to learn the fundamentals of shooting in a match environment to improve their shooting skills. Shooters will learn to handle a rifle safely while shooting from various barricades at multiple distances. Shooter will learn how to use a ballistic calculator to safely shoot at varying distances by dialing their scope or using hold overs.
The KYL Match is designed to test your knowledge of current shooting conditions, and your own capabilities. Your firearm, ammo, weather, etc…, will have to be factored in. KYL is a match for .22 caliber long rifle, rim-fire rifles. Any sighting system is allowed. The rimfire KYL shooting disciple is a great environment to get men, young adults and women involved in a shooting discipline that teaches the fundamentals of firearm handling and safety while having fun.
The NRL22 provides a monthly course of fire that is 5 stages. Your scores from these stages are submitted to compete with participants from across the nation. For our local match, the match director adds 2 additional stages to the match that are only used for our local club championship.
The courses of fire include steel targets from 1/4″ – 6″ in diameter which are placed from 25 to 100 yards. Each stage requires firing 10 – 12 rounds in 2 minutes or less and include obstacles, barricades and require moving to different shooting positions.
This match is a great introduction to competition for younger shooters, as well as a great match to shoot as a family. Bring your .22LR rifle with iron sights, scope, or optic, 100 rounds of ammo, and your eye & ear protection to get started.
Rifle Rules
- Rifles must be chambered in .22 Long Rifle. This cartridge is the most common and available rimfire cartridge. At these ranges it also most closely mimics centerfire cartridges at Precision Rifle. 17 HMR, 22 Magnum and like rimfires cartridges are not allowed.
- Any .22 Long Rifle chambered rifle may be used, however, rifles with removable magazines must be used. Rifles with fixed tubular magazines are not allowed as they are more difficult to make safe.
- Any scope, iron sights, or electronic sights may be used. However, magnified rifle scopes with externally adjustable turrets and reticles designed to assist in holdover and measurement are highly recommended.
- Competitors may participate in the Air Rifle, Young Guns, Open, Old Guns, Adaptive, or Ladies division with an Air Rifle provided they meet the other requirements for the division they choose to compete in.
- Competitors may only utilize one rifle in a competition. If a breakage occurs, the competitor must get permission from the Match Director before using a different rifle.
Divisions
KYL .22 monthly matches have seven divisions – Open, Base, Young Guns, Ladies, Air Rifle, Old Guns, and Adaptive. Competitors must pick one division to shoot at the beginning of a local monthly shoot. The competitor is only eligible for placement in the division in which they signed up. For example, if a female competitor with a base rifle signs up for Ladies division and wins the entire shoot, she will only be recognized for the placement in the division in which she signed up for. In this example, that would be the Ladies division.
- Open is for any competitor that does not meet the criteria of Base, Young Guns, Ladies , Old Guns, or Air Rifle division.
- Base division is intended to be budget oriented. Any rifle system that comes in under or at a combined MSRP of $1300, as listed on the manufacturer’s website, shall be eligible to compete in Base division. This combined MSRP price is for the rifle and scope only. It excludes scope rings and bases, bipods, suppressors, data card holders, magazines, spare magazine holders, auto bolt releases, aftermarket triggers, extended magazine releases, weight kits, hand grips, bolt knobs, and barrel tuners – these examples are considered accessories to the rifle.
- Young Guns will be any competitor 17 years old or younger. Young Guns must be less than 18 years old (still 17 years old) on the first day of the season. A parent or guardian must be present with the competitor, who will take responsibility for the actions of the Young Gun. From time to time, the parent or guardian may need to assist the Young Gun with the firearm during a stage however the Young Gun must be acutely aware of safe and responsible firearm manipulation at all times. Verbal coaching is absolutely acceptable and encouraged. Calling shot placement corrections should be reserved until after the stage is complete however, this is acceptable during the stage for Young Guns that are newer to the sport. “Newer Young Guns” is a term that is not strictly defined, however it is generally recommended to be competitors who are shooting their first or second NRL22 match. Please note that NRL22 monthly matches are intended to be a friendly environment for learning and new competitors but NRL22X competitions and above will have stricter interpretations of this rule. Young Guns may sign up to compete in any other division instead of Young Guns, as long as they meet the requirements of that division.
- Ladies division is for the female competitor. Alternatively, Ladies may sign up to compete in any other division as long as they meet the requirements of that division.
- Air Rifle division is for competitors using a rifle that operates with compressed air to fire a pellet or slug. Projectiles cannot exceed 85 grains and must be .35 caliber or lower. Projectiles must be mass produced. Tethered tanks are not allowed. Alternatively, competitors using air rifles may sign up to compete in any other division as long as they meet the requirements of that division.
- Old Guns (OG) division will be available to any competitor 60 years old and older. OGs may choose to compete in any other division as long as they meet the requirement of that division. OGs will shoot the same course of fire following the same stage instructions as all other competitors.
- Adaptive division is an optional division that will be available to any competitor that has special needs/considerations severely limiting their ability to participate in the match as written. This division is intended to allow participation in the monthly NRL22 courses of fire for individuals who are no longer able to perform a significant amount of the motions published within the course of fire.
Classifications
- Any match hosted within the NRL22’s umbrella of events has four classifications – Novice, Marksman, Sharpshooter, and Expert. Classifications are based on experience, participation, and skill. Classifications are intended to allow competitors to grow and track their progress through the sport. All competitors will be classified and classed up based on participation and performance at any match within the NRL22 umbrella of events that is submitted for score. NRL22 will display classification levels for all members.
- Classifications will carry over from one season to the next. Throughout the season, competitors will continue to earn credits towards classing up to the next classification level. All competitors and their historical performance at NRL22 events will be assessed to properly classify new members as well as properly award current members for credits earned against non-member competitors. From time to time, skilled competitors with a lack of historical precedence in NRL22 events will be classed lower than expected however, the system is designed to allow these competitors to quickly ascend up into their proper classification.
- Competitors will class up once they have reached the maximum number of credits allowed for that class. Credits earned will always start at zero for each class achieved. If a competitor earns more than the credits allowed within a class, they will still enter the new class with zero credits. Maximum credits are based on 2 years worth of accumulated credits. Credits older than 2 years will expire and will no longer count towards your class credits. Maximum credits allowed in each class are as follows:
- Expert – Unlimited
- Sharpshooter – 12 credits
- Marksman – 8 credits
- Novice – 6 credits
- Earning Credits for Classing Up: Competitors will earn credits to class up by earning the high score or tying for the high score in their class, or by outscoring higher classed competitors.
CONTACT
- Site in and registration starts at 7:45 am., matches start at 9 am.
- Check the match schedule for dates